The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'.
Orks love dakka. They also love getting stuck in. What they love best is getting stuck in with lots of dakka and plenty of mates – join the Waaagh! on every roll, using these themed dice!
The Adeptus Custodes are an army unlike any other. Each member would be considered a mighty hero by lesser warriors, capable of besting entire units or even armies of weaker foes.
The Adeptus Custodes are demigods of war, sworn to defend the Emperor until death. They are among the most elite warriors in the Imperium, clad in auramite armour and wielding some of the finest weapons ever created by Humanity.
Loreseeker Elarin delves into the tomb-prison of Nagash, in order to prevent his resurrection. What she finds there is very different from what she expects.
The world of Bheta-Decima slides towards utter ruination. From the lightless void comes a Nemesis Claw of the Night Lords Traitor Legion, twisted warriors motivated by cruelty and selfish desire.
eep in the dank heart of the old forests, mischievous woodland creatures frolic, prance, and beat each other to a pulp playing the age-old game of Blood Bowl. This issue's guest editor, Davide Mirrorfoot, reveals just a few of the secrets of Gnome teams.
Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, Gnomes are quite fond of the game.
Gnomes frankly have a tough time winning a game of Blood Bowl but bringing along a Treeman is a great way to close the height gap also the strength gap. And the skill gap. These mighty arboreal players give the Gnomes half a shot against serious teams.
he Wildercorps are trackers, scouts, and outdoorsmen – experts who attack from the cover of thick foliage and broken ground. They act as rangers for the Cities of Sigmar, identifying and tackling threats before they can grow to threaten their homes.
On a planet trapped in the closing jaws of the Great Devourer, Major Wulf Khan of the Catachan 903rd receives a final, desperate mission – one which will take her soldiers into the maw of the tyranid threat.
As Cadia burned, one young recruit rose to prominence. Now a respected captain, Minka Lesk and her Cadian 101st are on a mission to track down the missing 8th Regiment on a nightmarish war-wracked planet.
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