The Drukhari are a decadent xenos species of tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive.
The Grey Knights go to war with an arsenal unlike any other Chapter of Space Marines. All their equipment is bespoke, made to their own specifications in clandestine manufactories.
The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. These sanity-blasting hosts fight to further the labyrinthine plans of their deity, the Chaos God Tzeentch.
The Aeldari are one of the galaxy's most ancient species. Their warhosts utilise advanced technology and their warriors' natural speed and agility to achieve victory – to underestimate them is to invite a swift and terrible death.
Imperial Agents are a wide-ranging and eclectic mix of specialised warriors, strategists, assassins, investigators, law enforcement, and other potential combatants that remain constantly vigilant in order to fight the enemies of the Imperium.
Genestealer Cults consist of mutated acolytes, turncoat soldiers, and predatory alien monsters. Corrupted by xenos gene-taint, the cults fight with the coordination of swarming insects and the zealotry of true believers.
The armies of the Adeptus Mechanicus consist of cohorts of Skitarii cyborgs, bizarre war engines, and other fanatical followers of the Machine God, led into holy war by their robed Tech-Priests.
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