The Cities of Sigmar fight to defend the holdings of Order across the Mortal Realms, putting their faith not only in the God-King but in steel and black powder.
For all the terrible potency of its cannons and Cogforts, faith is the bedrock of the Sigmarite war machine, faith in the indomitable power of the God-King and in the cause of justice.
Celestian Insidiants are trained to tolerate exposure to null energy, which they use to silence and ultimately slay witches, sorcerers, and other perfidious psykers.
Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and eviscerating their prey.
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
Here’s what you can look forward to in the May issue:
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly can transport support weaponry too heavy for an auxiliary to carry.
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly is able to transport support weaponry too heavy for an auxiliary to carry.
Charonite Ogryns are biochemically and cybernetically altered abhumans. Mutilated in mind and body, they are creatures of brute obedience and drug-induced frenzy.
Before war came to Tallarn, few planets could match its splendour and abundance. Then the Iron Warriors came, and fewer planets still would be subject to such spite and ruin.
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