Drukhari who cannot fight and win will soon fall prey to those who can. Masters of misdirection and manipulation, the Kabal of the Poisoned Tongue – led by Aurelia Malys – specialise in outmanoeuvring and out‑thinking their victims.
The Drukhari are a decadent xenos species of tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive.
The Drukhari come from the dark city of Commorragh. Raiding bands of piratical warriors ride upon blade‑hulled grav‑skimmers or slither from dimensional rifts to unleash malice and horror.
Rohan has no shortage of noble and experienced warriors to lead them into battle. The nephew of Helm Hammerhand, Fréaláf, is the First Marshal of the Riddermark and the Lord of Harrowdale.
The Rohirrim are horse lords, fighting from the saddle in devastating cavalry charges. Few can withstand a muster of these warriors when roused to anger.
The Hill Tribesmen are a motley assortment of men united by little other than their hatred of Rohan. When they mass for war, they wreak havoc and destruction, pillaging and burning all they see.
The Solar Auxilia is an elite fighting force that relies on the weight of numbers, both in infantry and heavy armour assets, to grind their opponents down.
Saturnine pattern Dreadnoughts and armours were reintroduced and championed by the Primarch Vulkan, and caused ripples through the Legions as this powerful technology was put to use. They played a key part in several crucial battles of the Horus Heresy.
The forces of the Legiones Astartes are built around a core of elite infantry. Equipped with power armour and weapons that can lay low any foes they may face, they strike hard and true.
The Lord of the Rings: The War of the Rohirrim™ is an expansion to the Middle-earth Strategy Battle Game that provides a series of linked narrative scenarios and a treasure trove of hobby content, allowing fans to recreate the events of the movie.
Since the T’au Empire annexed the world of Cao Quo, its benighted human population has caused setback after setback for their new rulers, resisting the light of the Greater Good.
A disgraced Night Lord must deal with infighting and insurrection among his cadre and a bloody-handed rival to maintain his waning grasp on power. Could a new conquest be what he needs to set things right and regain what he has lost
Ashwing Helamites are smaller and less domesticated than Dustbacks. Ash Waste Nomads use them as guard creatures, controlling these flying macro-insects using large lures.
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