War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can strike back.
The Aeldari are one of the galaxy's most ancient species. Their warhosts utilise advanced technology and their warriors' natural speed and agility to achieve victory – to underestimate them is to invite a swift and terrible death.
This is a Standard Warhammer 40000 1 day swiss style tournament. The tournament has been designed to be simple and follows the latest Games Workshop Chapter Approved mission pack.
NOTE: All boards except the top 3 are Themed Boards and are NOT Mirrored
This is a Standard Warhammer 40000 1 day swiss style tournament. The tournament has been designed to be simple and follows the latest Games Workshop Chapter Approved mission pack.
NOTE: All boards except the top 3 are Themed Boards and are NOT mirrored
The Valdor Tank Destroyer mounts a devastating neutron laser – each a meticulously wrought iteration of a recovered relic of the Dark Age of Technology.
The Deredeo Dreadnought is a walking heavy weapons platform, designed to combine superior firepower with the flexibility and durability of a Dreadnought chassis.
In the strangest corners of the galaxy, disparate factions, cults and empires make war and confront deadly truths in a constant fight for survival… But nothing amongst these stars occurs in a vacuum.
This is designed to be a 1 day competitive Warhammer 40000 tournament following the ITC format alongside the latest Games Workshop Grand Tournament pack.
This is designed to be a 1 day competitive Warhammer 40000 tournament following the ITC format alongside the latest Games Workshop Grand Tournament pack.
Wulf has sworn vengeance upon the King of Rohan and intends to end Helm's bloodline. Banished from Rohan following his father's death, Wulf has since raised an army of Hill Tribesmen.
Haleth is the eldest son of Helm Hammerhand, and heir to the throne of Rohan. When armies of the Hill Tribes come to bring ruin, Haleth takes up arms without hesitation.
The Imperium of Man calls daily upon the sacrifice of millions – soldiers who go gladly unto death, the inevitable and only release from service most are likely to get.
The mysterious infantry of the Mechanicum march to war armed with esoteric and arcane science – their hosts of battle-automata and cybernetic soldiers guided by the cold iron logic of their Tech-Priest overlords.
Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a scrap, they also have a few magical tricks up their iron-shod sleeves.
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