The Blades of Khorne believe that there is release in rage, and power in violence. These devotees of the most wrathful of the Chaos Gods abandon all sanity and nobility, drowning themselves in gore and making offerings of massacre to their master.
Karanak is the daemonic incarnation of Khorne's vengeance. He is worshipped by cultists aspiring to his purity of purpose, and they willingly follow him into the thickest of the fighting.
Zontari Endrin Docks are cutting-edge innovations from the finest endrineering minds in the sky-empire. They're designed to allow the Kharadron to defend their most precious assets.
The Kharadron Overlords care little for religion and superstition, relying instead on the precision of machines and the strength of steel to determine the outcome of their battles. Having the right tools to do the job is a point of pride for many.
Null-Khemists are clad from head to toe in the latest aether-powered anti-magic suits – prepared to enter the most hostile environments in the Mortal Realms.
A Vongrim Harpoon Crew is a supreme monster-hunting machine – a gathering of grizzle-bearded veterans who have seen, fought, and killed some of the meanest horrors to ply the sky-lanes.
The Kharadron Overlords go to war with armies unlike anything else in the Mortal Realms – mighty sky vessels, floating warriors, and firepower that puts other forces to shame.
The mighty sky-fleets of the Kharadron Overlords sail forth to war and ever greater profits. These hardy duardin have learned to rely not on gods or magic for protection but on the wondrous innovations of aether-gold technology.
Kamandora’s Blades dwell in the wastes left by Khorne’s armies. Guided by their matriarch, the feral clanmates Ghalista, Antro Krast, and the hound Kannat weaken and bleed their foes before Throkk hacks their heads free.
Deep veins of Emberstone run through the mountains on which Embergard stands. It is fuel for the raging hearts of warriors who seek it out to burn all the brighter, though a fire may consume anything – including the one who bears it.
The mysterious Cult Mechanicum of the 31st Millennium march to war armed with esoteric and arcane science, hosts of battle-automata and cybernetic soldiers guided by the cold iron logic of their Tech-Priest overseers.
The stalwart Solar Auxilia of the 31st Millennium are the finest soldiery among the unaugmented armies of the Imperium, second only to the Space Marine Legions.
The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines superior to any other military force in the galaxy.
The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy.
The ultimate engines of war in the Imperium during the Horus Heresy are battle titans and knights, huge machines capable of levelling cities and obliterating entire armies.
The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness.
Volume II picks up right where the first left off, with cataclysmic events building up to an epic conclusion that will shake the very galaxy to its core.
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