Morga the Mighty is the Overtyrant of the Meatfist and the most fearsome ogor warlord alive. Though named the champion of the Gulping God by the Butchers, the truth is she has little interest in spiritual matters.
Redd the Maw is a prophet to the ogors – one who has been favoured to glimpse their monstrous god. To outsiders, he is a blood-caked avatar of primeval terror.
Cleavers are the most numerous of the Mawseekers – ogor zealots who have entirely given themselves to the Gulping God and his demand for mindless, cosmic consumption.
Hunters form the bulk of the Beastclaw alfrostuns. Each of these hardy ogors is well versed in facing down the elemental wilds and the monsters that lurk therein.
Butchers channel the will of the Gulping God – these blood-smeared shamans speak for him. Harnessing the gastromantic magic of their deity, these swollen brutes can cause the very earth to come alive and munch upon their foes.
Maulbeast Raiders can be found wherever icy winds howl – and often on the hunt. These Beastclaw cavalry ride brutish quadrupeds, but they choose their specific mounts for signs of low cunning as much as ferocity.
Ironguts are the meanest ogors around, the elite warriors of their warglutt. Protected by thick metal armour plates and carrying immense two-handed weapons, they wade into the thick of the fighting, hacking and bashing their foes to bloody chunks.
Ogor Gluttons are hulking, muscle-bound brutes driven entirely by an unending desire for food. They thunder into battle like a landslide of sweaty flesh, taking great bites out of their foes even as they bash and hack with crude clubs and cleavers.
The Ogor Mawtribes worship the Gulping God, who has given them the dubious blessing of an eternal need to hunt and devour. Their hunger can never be satiated, but not for lack of trying.
Ogors are monstrous, marauding creatures – ravenous raiders entirely in thrall to their greed and convinced that all the world is theirs for the taking (and usually the eating, too).
Slaanesh is the Chaos God of temptation and excess in all things. To gaze on the armies who have sold their souls to the Dark Prince is to endure an assault upon the senses and the mind, for they are riotous, seductive, and lethal.
A Decadent Host surrounds Sigvald, Prince of Slaanesh, wherever he goes. To witness Sigvald at war is to witness a martial skill so magnificent that onlookers are entranced as they are cut down.
The Accursed Reflection is the fourth creation of the unfortunate sorcerer Vannatan, rumoured to have been glimpsed on battlefields all across the Mortal Realm.
Epicurean Revellers are bands of Daemons of Slaanesh, spontaneously summoned to the Mortal Realms through acts of atrocity and vice, allowing them to tear the veil of their own accord.
Gutter Runners are shadowy death squads in service to the Clans Eshin. Each is claw-picked for their skills of stealth and ambush, for the Eshin maintain that promotion must be earned through merit rather than spur-of-the-moment coups.
Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time.
The ven Densts travel far and wide in their pursuit of rogue manifestations, banishing these blights wherever they are uncovered. A formidable band of grizzled Wildercorps hunters aids them in this duty.
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